﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class SelectLevelButton : MonoBehaviour {


   public void JumpScene(string sceneName)
    {
        SceneManager.LoadScene(sceneName);
        //防止协程导致的暂停
        Time.timeScale = 1;
    }
}
